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Inicio / Cursos / Learn 2D Game Development: Godot 4 & C# from Scratch
Impartido por Richard AllbertPago único de $2,800 MXN · acceso por 12 meses

Learn 2D Game Development: Godot 4 & C# from Scratch

Master the Godot 4 Engine with C#, Build Engaging 2D Games, and Ignite Your Game Development Journey!

Certificado oficial emitido por la SEPA través del Gobierno del Estado de México
12 meses de acceso En línea · 60 h 21 unidades
Qué aprenderás

Lo que serás capaz de hacer

Welcome to "Learn 2D Game Development: Godot 4.5+ & C# from Scratch" – an engaging video course designed to equip aspiring developers with the skills and knowledge needed to create incredible games and applications using the powerful and versatile C# programming language. ** Note: Godot 4.5 update is being edited and uploaded, it'll all be complete end January 2026 ** In this comprehensive course, you'll embark on an exciting journey through a variety of projects, each carefully designed to enhance your understanding of essential programming concepts, object-oriented design, and practical problem-solving techniques. Whether you're a complete beginner or have some coding experience, this course provides a solid foundation for building games, applications, and more with C#. Throughout the course, you will: Create a Flappy Bird-style game : Discover the fundamentals of scene creation, handle user inputs, implement collision detection, and add parallax scrolling effects to enhance visual depth. Recreate the gameplay of Angry Birds : Dive into physics-based mechanics, develop projectile motion, and design levels featuring destructible environments to master the essentials of game physics and level construction. Design a memory game : Gain hands-on experience with UI-focused game development by building an intuitive and visually engaging memory game interface. Bring back the nostalgia of 80s platformers with CJ Elephant Antics : Develop intricate level designs, animate characters, and create responsive controls to build obstacle-filled stages. Learn to use Godot's built-in State Machine to design and implement an exciting end-of-level boss! Tackle puzzle game development with a Sokoban-inspired project : Learn to dynamically load levels from files, implement challenging puzzle mechanics, and apply programming design patterns to create elegant and efficient solutions. Build a fast-paced space shooter : Craft a thrilling intergalactic adventure by designing enemy AI with path-following behaviors, creating dynamic enemy waves, integrating power-up systems, and enhancing visuals with particle effects and other aesthetic touches. Develop an immersive artifact-collection escape game : Utilize 2D navigation AI to program guard behaviors, strategize player escapes, and create tension-filled gameplay moments. By the end of the course, you'll have built an impressive portfolio of C# projects that highlight your skills in both programming fundamentals and game development. You'll be ready to craft engaging gameplay experiences and advance confidently in the world of C# and game development. Enroll now and take your first step into the exciting world of C# development!

  • Master Godot 4 with C#: Learn scene creation, input handling, collision detection, and more using the power of C# in the Godot 4 game engine.
  • Create Diverse Games: Develop Flappy Bird, Angry Birds, memory games, platformers, puzzles, space shooters, and maze escapes.
  • Acquire Game Dev Skills: Gain level design, animation, enemy AI, power-ups, UI design, and apply design patterns like singletons and event buses.
  • Explore Mechanics & Patterns: Understand parallax scrolling, physics-based gameplay, pathfinding AI, state machines, and dynamic level loading.

Temario

UNIDAD 1 - The grand old Promo and Welcome! · 1 lecciones

UNIDAD 1 - The grand old Promo and Welcome!

  • Hello!Video · 1 min
UNIDAD 2 - Setting up and getting help · 6 lecciones

UNIDAD 2 - Setting up and getting help

  • Captions / TranslationsLectura · 0 min
  • IntroductionVideo · 5 min
  • Note on editor selectionLectura · 0 min
  • Getting Help - PLEASE WATCHVideo · 1 min
  • Godot 4.6 -> 4.7Video · 4 min
  • Setting Up Godot and .NETVideo · 19 min
UNIDAD 3 - Godot 4.5 - Foundations · 15 lecciones

UNIDAD 3 - Godot 4.5 - Foundations

  • Godot version for this sectionLectura · 0 min
  • 01 - About this sectionVideo · 7 min
  • 02 - EditorVideo · 7 min
  • 03 - ScenesVideo · 25 min
  • 04 - Aspect RatiosVideo · 12 min
  • 05 - Grid SnappingVideo · 5 min
  • 06 - Draw OrderVideo · 7 min
  • 07 - Position and RotationVideo · 12 min
  • 08 - Scripting C# and DebugVideo · 12 min
  • 09 - Accessing NodesVideo · 16 min
  • 10 - Moving NodesVideo · 6 min
  • 11 - InputVideo · 9 min
  • 12 - RotateVideo · 3 min
  • 13 - TranslateVideo · 4 min
  • 14 - Move TowardsVideo · 9 min
UNIDAD 4 - Godot 4.5 - C# Intro · 22 lecciones

UNIDAD 4 - Godot 4.5 - C# Intro

  • Godot version for this sectionLectura · 0 min
  • 01 - C# IntroductionVideo · 6 min
  • 02 - Creating a ProjectVideo · 11 min
  • 03 - VariablesVideo · 15 min
  • 04 - Arithmetic OperatorsVideo · 10 min
  • 05 - ConditionalsVideo · 15 min
  • 06 - Conditionals ChallengeVideo · 2 min
  • 07 - Conditionals Challenge SolutionVideo · 7 min
  • 08 - Lists and LoopsVideo · 31 min
  • 09 - DictionariesVideo · 8 min
  • 10 - Dictionaries ChallengeVideo · 1 min
  • 11 - Dictionaries Challenge SolutionVideo · 5 min
  • 12 - FunctionsVideo · 12 min
  • 13 - Classes, Definitions and PropertiesVideo · 24 min
  • 14 - Classes, Static and ConstantsVideo · 6 min
  • 15 - Classes InheritanceVideo · 14 min
  • 16 - Partial Classes, Program MainVideo · 8 min
  • 16a - Classes SingletonVideo · 17 min
  • 17 - AttributesVideo · 2 min
  • 18 - String FormattingVideo · 4 min
  • 19 - Events DelegatesVideo · 7 min
  • 20 - EnumsVideo · 4 min
UNIDAD 5 - C# and Godot · 8 lecciones

UNIDAD 5 - C# and Godot

  • Godot version for this sectionLectura · 0 min
  • 0 1 - InheritanceVideo · 9 min
  • 02 - Life CycleVideo · 13 min
  • 03 - FPSVideo · 6 min
  • 04 - ScenesVideo · 10 min
  • 05 - SignalsVideo · 12 min
  • 06 - Custom SignalsVideo · 8 min
  • 07 - IDE SignalsVideo · 3 min
UNIDAD 6 - Godot 4.5 - Dice Catcher · 12 lecciones

UNIDAD 6 - Godot 4.5 - Dice Catcher

  • Godot version for this sectionLectura · 0 min
  • Dice Catcher - IntroVideo · 0 min
  • 01 - Project SetupVideo · 7 min
  • 02 - Dice SceneVideo · 18 min
  • 03 - Off ScreneVideo · 7 min
  • 04 - Fox SceneVideo · 14 min
  • 05 - Collision DetectionVideo · 7 min
  • 06 - Scoring PointsVideo · 9 min
  • 07 - Spawning DiceVideo · 7 min
  • 08 - Game OverVideo · 7 min
  • 09 - Manual PauseVideo · 11 min
  • 10 - Tree PauseVideo · 6 min
UNIDAD 7 - Godot 4.5 - Tappy Plane · 20 lecciones

UNIDAD 7 - Godot 4.5 - Tappy Plane

  • Godot version for this sectionLectura · 0 min
  • Tappy IntroVideo · 0 min
  • 01 - Setting a ProjectVideo · 7 min
  • 02 - Plan of AttackVideo · 5 min
  • 03 - Plane SceneVideo · 17 min
  • 04 - Plane MovementVideo · 20 min
  • 05 - BarrierVideo · 10 min
  • 06 - PipesVideo · 19 min
  • 07 - Pipes SpawningVideo · 16 min
  • 08 - Plane DiesVideo · 11 min
  • 09 - Main SceneVideo · 17 min
  • 10 - GlobalsVideo · 19 min
  • 11 - Game UiVideo · 10 min
  • 12 - Input HandlingVideo · 17 min
  • 13 - Game OverVideo · 25 min
  • 14 - ScoringVideo · 16 min
  • 15 - Score PersistenceVideo · 15 min
  • 16 - ParallaxVideo · 10 min
  • 17 NoteLectura · 0 min
  • 17 - TransitionsVideo · 24 min
UNIDAD 8 - Godot 4.5 - Angry Animals · 20 lecciones

UNIDAD 8 - Godot 4.5 - Angry Animals

  • Godot version for this sectionLectura · 0 min
  • Angry Animals IntroVideo · 0 min
  • 01 - Project SetupVideo · 6 min
  • 02 - Rigidbody2D IntroductionVideo · 23 min
  • 03 - Animal SceneVideo · 6 min
  • 04 - Animal SelectVideo · 7 min
  • 05 - Animal Drag MovementVideo · 6 min
  • 06 - Animal ReleaseVideo · 6 min
  • 07 - WaterVideo · 6 min
  • 08 - Animal RegenVideo · 11 min
  • 09 - AttemptsVideo · 8 min
  • 10 - Cup SceneVideo · 13 min
  • 11 - Level CompleteVideo · 9 min
  • 12 - Scene InheritenceVideo · 7 min
  • 13 - Level ButtonVideo · 11 min
  • 14 - Persisting ScoresVideo · 18 min
  • 15 - ArrowVideo · 7 min
  • 15a - Hiding the ArrowLectura · 0 min
  • 16 - SoundsVideo · 7 min
  • 17 - Optional Lesson - Input HandlingVideo · 20 min
UNIDAD 9 - Godot 4.5 - Memory Madness · 20 lecciones

UNIDAD 9 - Godot 4.5 - Memory Madness

  • Godot version used in this sectionLectura · 0 min
  • Memory IntroVideo · 0 min
  • 01 - Project SetupVideo · 4 min
  • 02 - ApproachVideo · 3 min
  • 03 - Main Scene LayoutVideo · 8 min
  • 04 - Game Scene LayoutVideo · 12 min
  • 05 - Level Data ResourcesVideo · 12 min
  • 06 - Level SelectVideo · 7 min
  • 07 - Tile LayoutVideo · 6 min
  • 08 - Complete NavigationVideo · 4 min
  • 09 - Image ResourceVideo · 13 min
  • 10 - Front Sprite TweensVideo · 11 min
  • 11 - Memory TilesVideo · 4 min
  • 12 - Level Data SelectionVideo · 9 min
  • 13 - Scorer SelectionsVideo · 15 min
  • 14 - Scorer PairsVideo · 5 min
  • 15 - Tracking ScoreVideo · 6 min
  • 16 - Game OverVideo · 9 min
  • 17 - Tile TweensVideo · 4 min
  • 18 - Sound Controller SceneVideo · 9 min
UNIDAD 10 - Godot 4.5 - Game 4: Foxy Antics, the 80s Platformer! · 36 lecciones

UNIDAD 10 - Godot 4.5 - Game 4: Foxy Antics, the 80s Platformer!

  • 01 - OverviewVideo · 6 min
  • 02 - Project SetupVideo · 7 min
  • 03 - Main SceneVideo · 6 min
  • 04 - Tile MapsVideo · 31 min
  • 05 - PlayerVideo · 24 min
  • 06 - Player AnimationsVideo · 6 min
  • 07 - Animation TreeVideo · 16 min
  • 08 - Editor Tools, Enemy BaseVideo · 18 min
  • 09 - SnailVideo · 21 min
  • 10 - Frog Part 1Video · 12 min
  • 11 - Frog Part 2Video · 19 min
  • 12 - EagelVideo · 11 min
  • 13 - BulletsVideo · 12 min
  • 14 - Object MakerVideo · 8 min
  • 15 - Shooter SceneVideo · 13 min
  • 16 - ExplosionVideo · 11 min
  • 17 - Pick UpVideo · 12 min
  • 18 - Player HurtVideo · 9 min
  • 19 - Player InvincibleVideo · 10 min
  • 20 - BossVideo · 20 min
  • 21 - Boss AttackVideo · 9 min
  • 22 - Boss DamageVideo · 14 min
  • 23 - CheckpointVideo · 18 min
  • 24 - Game Hud VisualsVideo · 7 min
  • 25 - Level CompleteVideo · 10 min
  • 26 - ScoringVideo · 7 min
  • 27 - Player LivesVideo · 20 min
  • 28 - Ball SpikesVideo · 15 min
  • 29 - Moving Platform - Path FollowVideo · 8 min
  • 30 - Moving Platform - AnimatedVideo · 10 min
  • 31 - High ScoresVideo · 12 min
  • 32 - High Score DisplayVideo · 8 min
  • 33 - Persisting ScoresVideo · 9 min
  • 34 - Multiple LevelsVideo · 17 min
  • 35 - ParallaxVideo · 22 min
  • 36 - Camera Limits and ShakeVideo · 11 min
UNIDAD 11 - Godot 4.6 - Game 5: Sokoban · 14 lecciones

UNIDAD 11 - Godot 4.6 - Game 5: Sokoban

  • Intro!Video · 1 min
  • 01 - Project SetupVideo · 6 min
  • 02 - Tile Map Layer APIVideo · 14 min
  • 03 - Level Data ReviewVideo · 5 min
  • 04 - JSON ParsingVideo · 15 min
  • 05 - Tile Layer ConversionVideo · 7 min
  • 06 - Building a Level 1Video · 9 min
  • 07 - Building a Level 2Video · 9 min
  • 08 - Player SceneVideo · 7 min
  • 09 - Moving TilesVideo · 9 min
  • 10 - Level Select ButtonVideo · 9 min
  • 11 - Level NavigationVideo · 7 min
  • 12 - Game UiVideo · 7 min
  • 13 - ScoringVideo · 12 min
UNIDAD 12 - Godot 4.6 - Game 6: Space Ace! · 29 lecciones

UNIDAD 12 - Godot 4.6 - Game 6: Space Ace!

  • 01 - Project SetupVideo · 5 min
  • 02 - ParticlesVideo · 20 min
  • 03 - StarsVideo · 8 min
  • 04 - Space FogVideo · 6 min
  • 05 - Player SceneVideo · 7 min
  • 06 - Player MovementVideo · 5 min
  • 07 - Bullet Scene PlanVideo · 5 min
  • 08 - Bullet Scene VisualsVideo · 7 min
  • 09 - Bullet Scene BasicsVideo · 10 min
  • 10 - Bullet Scene CollisionsVideo · 4 min
  • 11 - Scene PoolVideo · 30 min
  • 12 - Scene ActivationVideo · 6 min
  • 13 - ExplosionsVideo · 16 min
  • 14 - Spawning ExplosionsVideo · 14 min
  • 15 - Enemy ShipsVideo · 16 min
  • 16 - Health BarsVideo · 23 min
  • 17 - AsteroidVideo · 8 min
  • 18 - Asteroid ExplosionVideo · 18 min
  • 19 - Spawner SceneVideo · 15 min
  • 20 - Homing MissileVideo · 7 min
  • 21 - Homing Missile LogicVideo · 14 min
  • 22 - Enemy WavesVideo · 15 min
  • 23 - Sound and TimersVideo · 8 min
  • 24 - Spawning MissilesVideo · 4 min
  • 25 - Player HealthVideo · 10 min
  • 26 - CollisionsVideo · 10 min
  • 27 - Power UpVideo · 13 min
  • 28 - PointsVideo · 5 min
  • 29 - ExplosionsVideo · 9 min
UNIDAD 13 - Game 7 - Do Not Mind me! (AI Navigation) · 24 lecciones

UNIDAD 13 - Game 7 - Do Not Mind me! (AI Navigation)

  • Godot version used in this sectionLectura · 0 min
  • IntroductionVideo · 1 min
  • 01 -Game OutlineVideo · 6 min
  • 02 - Paths and TerrainsVideo · 5 min
  • 03 - Navigation 2D OutlineVideo · 4 min
  • 04 - Navigation 2D implementationVideo · 15 min
  • 05 - Navigation ObstaclesVideo · 6 min
  • 06 - Navigation LinksVideo · 8 min
  • 07 - Tileset NavigationVideo · 3 min
  • 08 - PatrollingVideo · 13 min
  • 09 - DetectingVideo · 9 min
  • 10 - Field Of ViewVideo · 5 min
  • 11 - Chasing SearchingVideo · 11 min
  • 12 - NPC VisualsVideo · 5 min
  • 13 - BulletVideo · 8 min
  • 14 - NPC Shoot ChallengeVideo · 1 min
  • 15 - NPC Shoot Challenge SolutionVideo · 6 min
  • 16 - Pick Up SceneVideo · 8 min
  • 17- Exit SceneVideo · 5 min
  • 18 - Counting PickupsVideo · 3 min
  • 19 - Game Over LogicVideo · 14 min
  • 20 - Collision With NpcVideo · 4 min
  • 21 - Variable FOV and SpeedVideo · 5 min
  • 22 - Avoidance, final mapVideo · 9 min
UNIDAD 14 - ARCHIVE Godot 4.3 - Getting To Know Godot with Gem Catcher · 33 lecciones

UNIDAD 14 - ARCHIVE Godot 4.3 - Getting To Know Godot with Gem Catcher

  • Ready...Video · 0 min
  • 01 - IntroductionVideo · 2 min
  • 02 - Game SceneVideo · 8 min
  • 03 - Nodes, Classes, InstancesVideo · 17 min
  • 04 - Paddle SceneVideo · 9 min
  • 05 - Global PositionVideo · 9 min
  • 06 - Gem ChallengeVideo · 1 min
  • 07 - Gem Challenge SolutionVideo · 3 min
  • 08 - UI FeaturesVideo · 11 min
  • 09 - Scene Life CycleVideo · 13 min
  • 10 - Moving PaddleVideo · 15 min
  • 11 - Restricting PaddleVideo · 10 min
  • 12 - Gem Falling ChallengeVideo · 0 min
  • 13 - Gem Falling Challenge SolutionVideo · 6 min
  • 14 - Viewport and TreeVideo · 6 min
  • 15 - SignalsVideo · 11 min
  • 16 - Signals in CodeVideo · 4 min
  • 17 - Custom SignalsVideo · 5 min
  • 18 - Custom Signals Challenge SolutionVideo · 6 min
  • 19 - Referencing NodesVideo · 9 min
  • 20 - Spawning A GemVideo · 10 min
  • 21 - Spawning Gems ChallengeVideo · 3 min
  • 22 - Spawning Gems Challenge SolutionVideo · 5 min
  • 23 - Game Over Detection ChallengeVideo · 2 min
  • 24 - Game Over Detection Challenge SolutionVideo · 5 min
  • 25 - Stopping The GameVideo · 4 min
  • 26 - Keeping Score ChallengeVideo · 6 min
  • 27 - Keeping Score Challenge SolutionVideo · 3 min
  • 28 - MusicVideo · 4 min
  • 29 - Sound EffectsVideo · 9 min
  • 30 - Aspect RatiosVideo · 8 min
  • 31 - Project FilesVideo · 7 min
  • 01 - Coming SoonLectura · 0 min
UNIDAD 15 - ARCHIVE Game 4 - Foxy Antics, the 80s Platformer! · 52 lecciones

UNIDAD 15 - ARCHIVE Game 4 - Foxy Antics, the 80s Platformer!

  • Godot version used in this sectionLectura · 0 min
  • IntroductionVideo · 1 min
  • 01 - Outline and goalsVideo · 3 min
  • 02 - Setup ChallengeVideo · 2 min
  • 03 - Setup Challenge SolutionVideo · 16 min
  • 04 - Tile Map LayersVideo · 15 min
  • 05 - Player SceneVideo · 12 min
  • 06 - Player AnimationsVideo · 3 min
  • 07 - Player MovementVideo · 13 min
  • 08 - Player StateVideo · 10 min
  • 09 - Enemy OutlineVideo · 3 min
  • 10 - Base EnemyVideo · 10 min
  • 11 - Snail VisualsVideo · 9 min
  • 12 - Snail LogicVideo · 10 min
  • 13 - Frog VisualsVideo · 6 min
  • 14 - Frog LogicVideo · 19 min
  • 15 - Eagle VisualsVideo · 7 min
  • 16 - Eagle LogicVideo · 10 min
  • 17 - BulletsVideo · 6 min
  • 18 - Bullets LogicVideo · 7 min
  • 19 - Object MakerVideo · 13 min
  • 20 - Shooter SceneVideo · 9 min
  • 21 - Eagle Shoot ChallengeVideo · 0 min
  • 22 - Eagle Shoot Challenge SolutionVideo · 4 min
  • 23 - ExplosionVideo · 8 min
  • 24 - Fruit PickupVideo · 13 min
  • 25 - Ball Spikes Path FolllowVideo · 16 min
  • 26 - One way, Alternative TilesVideo · 4 min
  • 27 - Player Invincible and Hurt OutlineVideo · 5 min
  • 28 - Player Invincible and Hurt Challenge / SolutionVideo · 10 min
  • 29 - Player HurtVideo · 8 min
  • 30 - Player LivesVideo · 4 min
  • 31 - Hud ChallengeVideo · 4 min
  • 32 - Hud Challenge SolutionVideo · 6 min
  • 33 - Hud Score And LivesVideo · 12 min
  • 34 - Boss IntroVideo · 4 min
  • 35 - Animation Trees and DeterminismVideo · 24 min
  • 36 - Boss LogicVideo · 20 min
  • 37 - CheckpointVideo · 6 min
  • 38 - Checkpoint ChallengeVideo · 1 min
  • 39 - Checkpoint Challenge SolutionVideo · 12 min
  • 40 - Main SceneVideo · 16 min
  • Pre-41 - Pixel SnapLectura · 0 min
  • 41 - Moving Platform Approaches, PathFollow and TweenVideo · 27 min
  • 42 - Scene NavigationVideo · 11 min
  • 43 - Hud NavigationVideo · 9 min
  • 44 - Shake CamVideo · 11 min
  • 45 - ParallaxVideo · 21 min
  • 46 - Stopping ThingsVideo · 8 min
  • 47 - Pausing the TreeVideo · 7 min
  • 47a - Terrains (Autotiling)Video · 10 min
  • 48 - Final thoughts and thank youVideo · 3 min
UNIDAD 16 - ARCHIVE Game 5 - Sokoban! · 21 lecciones

UNIDAD 16 - ARCHIVE Game 5 - Sokoban!

  • Godot version used in this sectionLectura · 0 min
  • IntroductionVideo · 1 min
  • 01 - Learning OutlineVideo · 3 min
  • 02 - Project SetupVideo · 3 min
  • 03 - Level Data StructureVideo · 7 min
  • 04 - Level Data ReadVideo · 7 min
  • 05 - Main SceneVideo · 3 min
  • 06 - Level Button SceneVideo · 4 min
  • 07 - Main Scene Level Buttons ChallengeVideo · 1 min
  • 08 - Main Scene Level Buttons Challenge SolutionVideo · 4 min
  • 09 - Level and Player ScenesVideo · 8 min
  • 10 - Tile Map Layer ApiVideo · 3 min
  • 11 - Building The LevelVideo · 10 min
  • 12 - Placing Camera and PlayerVideo · 4 min
  • 13 - Level Button NavigationVideo · 8 min
  • 14 - Player MovementVideo · 4 min
  • 15 - Pushing BoxesVideo · 6 min
  • 16 - Game StateVideo · 3 min
  • 17 - Game uiVideo · 6 min
  • 18 - Game Over uiVideo · 7 min
  • 19 - Completed GameVideo · 8 min
UNIDAD 17 - ARCHIVE Game 6 - Space Ace - Your challenge! · 48 lecciones

UNIDAD 17 - ARCHIVE Game 6 - Space Ace - Your challenge!

  • Godot version used in this sectionLectura · 0 min
  • IntroductionVideo · 1 min
  • 01 - Introduction, this is different :DVideo · 2 min
  • 02 - Project ReviewVideo · 15 min
  • 03 - Ui Button ChallengeVideo · 1 min
  • 04 - Ui Button Challenge SolutionVideo · 3 min
  • 05 - Scenes OverviewVideo · 6 min
  • 06 - Inheritance OverviewVideo · 4 min
  • 07 - Player MovementVideo · 4 min
  • 08 - Player Movement ChallengeVideo · 1 min
  • 09 - Player Movement Challenge SolutionVideo · 4 min
  • 10 - Hit BoxVideo · 4 min
  • 11 - Bullet ChallengeVideo · 2 min
  • 12 - Bullet Challenge SolutionVideo · 7 min
  • 13 - Bullet MovementVideo · 4 min
  • 14 - Bullet Creation ChallengeVideo · 3 min
  • 15 - Bullet Creation Challenge SolutionVideo · 4 min
  • 16 - PowerUp SceneVideo · 6 min
  • 17 - Power Up ChallengeVideo · 1 min
  • 18 - Power Up Challenge SolutionVideo · 4 min
  • 19 - Shield ChallengeVideo · 6 min
  • 20 - Shield Challenge SolutionVideo · 4 min
  • 21 - Player Powerup ShieldVideo · 2 min
  • 22 - Explosion ChallengeVideo · 4 min
  • 23 - Explosion Challenge SolutionVideo · 3 min
  • 24 - Enemy Base ChallengeVideo · 3 min
  • 25 - Enemy Base Challenge SolutionVideo · 12 min
  • 26 - Enemy Shoots ChallengeVideo · 8 min
  • 27 - Enemy Shoots Challenge SolutionVideo · 5 min
  • 28 - Health BarVideo · 12 min
  • 29 - Enemy Death ChallengeVideo · 1 min
  • 30 - Enemy Death Challenge SolutionVideo · 3 min
  • 31 - Power Up Spawn ChallengeVideo · 7 min
  • 32 - Wave Manager Resource ChallengeVideo · 3 min
  • 33 - Wave Manager Resource Challenge SolutionVideo · 5 min
  • 34 - Wave Manager SceneVideo · 13 min
  • 35 - Game uiVideo · 5 min
  • 36 - Player Health ChallengeVideo · 2 min
  • 37 - Player Health Challenge SolutionVideo · 10 min
  • 38 - ScoringVideo · 2 min
  • 39 - Game OverVideo · 6 min
  • 40 - Saucer IntroVideo · 2 min
  • 41 - Saucer SceneVideo · 20 min
  • 42 - Saucer Manager SceneVideo · 5 min
  • 43 - Homing Missile SceneVideo · 6 min
  • 44 - Homing Missile LogicVideo · 12 min
  • 45 - Homing Missile CompleteVideo · 3 min
  • 46 - Wave Manager Tweaks, Game CompleteVideo · 4 min
UNIDAD 18 - ARCHIVE Godot 4.3 - Introduction to C# · 21 lecciones

UNIDAD 18 - ARCHIVE Godot 4.3 - Introduction to C#

  • 01 - IntroVideo · 6 min
  • 02 - Creating and Running a ProjectVideo · 12 min
  • 03 - VariablesVideo · 17 min
  • 04 - Arithmetic OperatorsVideo · 10 min
  • 05 - Conditionals and ComparisonsVideo · 15 min
  • 06 - Conditionals ChallengeVideo · 2 min
  • 07 - Conditionals Challenge SolutionVideo · 8 min
  • 08 - Lists And LoopsVideo · 32 min
  • 09 - DictionariesVideo · 8 min
  • 10 - Dictionaries ChallengeVideo · 1 min
  • 11 - Dictionaries Challenge SolutionVideo · 5 min
  • 12 - FunctionsVideo · 14 min
  • 13 - Classes, Definitions and PropertiesVideo · 25 min
  • 14 - Classes, static and constantsVideo · 7 min
  • 15 - Class Inheritance, protected, overrideVideo · 14 min
  • 16 - Partial Classes, Program MainVideo · 9 min
  • 16a - Singletons, this keywordVideo · 17 min
  • 17 - AttributesVideo · 2 min
  • 18 - String FormattingVideo · 4 min
  • 19 - Events and DelegatesVideo · 8 min
  • 20 - EnumsVideo · 4 min
UNIDAD 19 - ARCHIVE Godot 4.3 - Game 1 - Tappy Plane (Flappy Bird Clone) · 65 lecciones

UNIDAD 19 - ARCHIVE Godot 4.3 - Game 1 - Tappy Plane (Flappy Bird Clone)

  • IntroductionVideo · 1 min
  • 01 - Section GoalsVideo · 3 min
  • 02 - Project Setup ChallengeVideo · 1 min
  • 03 - Project Setup Challenge SolutionVideo · 7 min
  • 04 - Development ApproachVideo · 5 min
  • 05 - Physics NodesVideo · 10 min
  • 06 - Plane SceneVideo · 17 min
  • 07 - Plane FallingVideo · 10 min
  • 07a - FPS NotesVideo · 6 min
  • 08 - Plane Flying ChallengeVideo · 1 min
  • 09 - Plane Flying Challenge SolutionVideo · 3 min
  • 10 - Animation PlayerVideo · 17 min
  • 11 - Animation Player ChallengeVideo · 2 min
  • 12 - Animation Player Challenge SolutionVideo · 3 min
  • 13 - Static Body BarrierVideo · 3 min
  • 14 - Pipe Scene ChallengeVideo · 1 min
  • 15 - Pipe Scene Challenge SolutionVideo · 3 min
  • 16 - Laser Scene ChallengeVideo · 2 min
  • 17 - Laser Scene Challenge SolutionVideo · 8 min
  • 18 - Pipes SceneVideo · 11 min
  • 19 - Pipes Scrolling ChallengeVideo · 1 min
  • 20 - Pipes Scrolling Challenge SolutionVideo · 5 min
  • 21 - Pipes Random PositionVideo · 5 min
  • 22 - Pipes Spawning ChallengeVideo · 3 min
  • 23 - Pipes Spawning Challenge SolutionVideo · 8 min
  • 24 - Plane Hits FloorVideo · 4 min
  • 25 - Plane Signal ChallengeVideo · 1 min
  • 26 - Plane Signal Challenge SolutionVideo · 3 min
  • 27 - Stop The Pipes ChallengeVideo · 0 min
  • 28 - Stop The Pipes Challenge SolutionVideo · 4 min
  • 29 - Pipes Laser CollisionVideo · 12 min
  • 30 - Main Scene And UIVideo · 25 min
  • 31 - Main Scene ChallengeVideo · 1 min
  • 32 - Main Scene Challenge SolutionVideo · 4 min
  • 33 - Scene NavigationVideo · 5 min
  • 34 - Scene Navigation ChallengeVideo · 1 min
  • 35 - Scene Navigation Challenge SolutionVideo · 6 min
  • 36 - Autoloads / GlobalsVideo · 5 min
  • 37 - Game ManagerVideo · 9 min
  • 38 - Event Bus PatternVideo · 6 min
  • 39 - Singleton ChallengeVideo · 1 min
  • 40 - Singleton Challenge SolutionVideo · 9 min
  • 41 - Pipes Stopping ChallengeVideo · 1 min
  • 42 - Pipes Stopping Challenge SolutionVideo · 4 min
  • 43 - Score Manager OutlineVideo · 1 min
  • 44 - Score Manager ChallengeVideo · 3 min
  • 45 - Score Manager Challenge SolutionVideo · 9 min
  • 46 - Hud, Ui, Canvas LayersVideo · 12 min
  • 47 - Score SignalVideo · 4 min
  • 48 - Score Update ChallengeVideo · 1 min
  • 49 - Score Update Challenge SolutionVideo · 6 min
  • 50 - High Score Label ChallengeVideo · 0 min
  • 51 - High Score Label Challenge SolutionVideo · 2 min
  • 51a - High Score PersistenceVideo · 13 min
  • 52 - Game Over UI ChallengeVideo · 5 min
  • 53 - Game Over UI Challenge SolutionVideo · 11 min
  • 54 - Intro to ParallaxVideo · 8 min
  • 55 - Parallax 2D NodeVideo · 5 min
  • 56 - Parallax SceneVideo · 10 min
  • 57 - Sound, Stopping ParallaxVideo · 5 min
  • 58 - Simple Scene TransitionVideo · 10 min
  • 59 - Complex Scene TransitionVideo · 9 min
  • 60 - SummaryVideo · 1 min
  • Extras 1 - Using Godot to disconnect signalsVideo · 4 min
  • Extras 2 - Dean's double score bug!Video · 6 min
UNIDAD 20 - ARCHIVE Godot 4.3 - Game 2 - Angry Animals (Angry Birds and Physics) · 47 lecciones

UNIDAD 20 - ARCHIVE Godot 4.3 - Game 2 - Angry Animals (Angry Birds and Physics)

  • IntroductionVideo · 1 min
  • 01 - Section GoalsVideo · 5 min
  • 02 - Project Setup ChallengeVideo · 1 min
  • 03 - Project Setup SolutionVideo · 5 min
  • 04 - Rigidbody2D IntroductionVideo · 24 min
  • 05 - Scenes OutlineVideo · 4 min
  • 06 - Animal Scene ChallengeVideo · 2 min
  • 07 - Animal Scene Challenge SolutionVideo · 7 min
  • 08 - Animal Scene LogicVideo · 5 min
  • 09 - Animal Scene Logic ChallengeVideo · 1 min
  • 10 - Animal Scene Logic Challenge SolutionVideo · 2 min
  • 11 - Animal Scene Logic FlowVideo · 5 min
  • 12 - Animal Scene Setup ChallengeVideo · 3 min
  • 13 - Animal Scene Setup Challenge SolutionVideo · 6 min
  • 14 - Drag DetectionVideo · 8 min
  • 15 - Drag MovementVideo · 15 min
  • 16 - ReleaseVideo · 7 min
  • 17 - FlightVideo · 10 min
  • 18 - Water ChallengeVideo · 2 min
  • 19 - Water Challenge SolutionVideo · 7 min
  • 20 - Animal Regen ChallengeVideo · 2 min
  • 21 - Animal Regen Challenge SolutionVideo · 8 min
  • 22 - Cup SceneVideo · 13 min
  • 22a - Cup Collisions IntroVideo · 4 min
  • 23 - Cup CollisionsVideo · 13 min
  • 24 - Overall FlowVideo · 3 min
  • 25 - Main Scene, Score Manager ChallengeVideo · 1 min
  • 26 -Main Scene, Score Manager Challenge SolutionVideo · 8 min
  • 27 - Level Button SceneVideo · 11 min
  • 28 - Level Button Logic ChallengeVideo · 2 min
  • 29 - Level Button Logic Challenge SolutionVideo · 7 min
  • 30 - Scene InheritenceVideo · 6 min
  • 31 - Navigation ChallengeVideo · 1 min
  • 32 - Navigation Challenge SolutionVideo · 4 min
  • 33 - Game Ui ChallengeVideo · 2 min
  • 34 - Game Ui Challenge SolutionVideo · 8 min
  • 35 - Scorer Scene LogicVideo · 6 min
  • 36 - Scorer Scene Logic, Groups In CodeVideo · 7 min
  • 37 - Scorer Scene Level Complete ChallengeVideo · 1 min
  • 38 - Scorer Scene Level Complete SolutionVideo · 4 min
  • 39 - Scorer Scene Attempts ChallengeVideo · 1 min
  • 40 - Scorer Scene Attempts SolutionVideo · 2 min
  • 41 - GameUi Logic ChallengeVideo · 2 min
  • 41a - GameUi Logic SolutionVideo · 13 min
  • 42 - Score Persistence ApproachVideo · 3 min
  • 43 - Score Persistence #1Video · 16 min
  • 44 - Score Persistence #2Video · 10 min
UNIDAD 21 - ARCHIVE Godot 4.3 - Game 3 - Memory Madness · 45 lecciones

UNIDAD 21 - ARCHIVE Godot 4.3 - Game 3 - Memory Madness

  • IntroductionVideo · 1 min
  • 01 - ApproachVideo · 4 min
  • 02 - OutlineVideo · 4 min
  • 03 - Project SetupVideo · 1 min
  • 04 - Project Setup LabelsVideo · 4 min
  • 05 - Master SceneVideo · 4 min
  • 06 - Custom Resources IntroVideo · 6 min
  • 07 - Custom Resources ExampleVideo · 6 min
  • 08 - Custom Resources ChallengeVideo · 1 min
  • 09 - Custom Resources Challenge SolutionVideo · 9 min
  • 10 - Image Files List Resource SetupVideo · 2 min
  • 11 - Image Files List Resource ChallengeVideo · 1 min
  • 12 - Image Files List Resource Challenge SolutionVideo · 12 min
  • 13 - Level Data ResourcesVideo · 5 min
  • 14 - Image Manager Image LoadVideo · 9 min
  • 15 - Image Manager Image Functions ChallengeVideo · 0 min
  • 16 - Image Manager Image Functions Challenge SolutionVideo · 4 min
  • 17 - Level Button OutlineVideo · 2 min
  • 18 - Level Button UIVideo · 2 min
  • 19 - Level Button LogicVideo · 14 min
  • 20 - Main Screen LayoutVideo · 6 min
  • 21 - Front Sprite IntroVideo · 2 min
  • 22 - Front Sprite TweensVideo · 20 min
  • 23 - Game Screen LayoutVideo · 3 min
  • 24 - Game Screen Layout ChallengeVideo · 2 min
  • 25 - Game Screen Layout Challenge SolutionVideo · 7 min
  • 26 - Memory Tile UiVideo · 4 min
  • 27 - Level Building Logic OutlineVideo · 4 min
  • 28 - Level Building Logic ImplementationVideo · 16 min
  • 29 - Level Building Logic ChallengeVideo · 1 min
  • 30 - Level Building Logic Challenge SolutionVideo · 4 min
  • 31 - Navigation OutlineVideo · 6 min
  • 32 - Navigation ChallengeVideo · 1 min
  • 33 - Navigation Challenge SolutionVideo · 9 min
  • 34 - Scorer Logic OutlineVideo · 8 min
  • 35 - Tile LogicVideo · 15 min
  • 36 - Scorer SceneVideo · 10 min
  • 37 - Scorer Logic 1Video · 6 min
  • 38 - Scorer Logic 2Video · 4 min
  • 39 - Tile TweensVideo · 6 min
  • 40 - Game Over ChallengeVideo · 1 min
  • 41 - Game Over Challenge SolutionVideo · 5 min
  • 42 - Game Over UI CompleteVideo · 9 min
  • 43 - Sound ManagerVideo · 9 min
  • 44 - Updates, End Of SectionVideo · 3 min
Certificado oficial

Tu certificado lo emite la SEP, no solo una plataforma

Al demostrar la competencia recibes un certificado emitido por la Secretaría de Educación Pública a través del Gobierno del Estado de México: un documento oficial que puedes presentar con confianza ante cualquier empleador o institución.

Tu certificado con INEC

  • Lo emite la Secretaría de Educación Pública (SEP), a través del Gobierno del Estado de México
  • Documento oficial con folio verificable en línea
  • Lo otorga la Universidad Tecnológica Fidel Velázquez

Otras plataformas en línea

  • Constancia privada emitida por la misma plataforma
  • Solo acredita horas cursadas o asistencia
  • Sin respaldo de una autoridad educativa
Cómo funciona

Tu itinerario, de la inscripción al certificado

  1. 1

    Inscripción con pago único

    Pagas $2,800 MXN una sola vez y entras de inmediato al curso.

  2. 2

    Estudias a tu ritmo

    21 unidades con videos, lecturas y actividades, disponibles 24/7 durante 12 meses.

  3. 3

    Cuestionarios por unidad

    Cuestionarios para comprobar lo aprendido.

  4. 4

    Certificado

    Emitido por la SEP a través del Gobierno del Estado de México, con folio verificable.

Lo que obtienes

Un certificado oficial de la SEP

Muestra del certificado: Learn 2D Game Development: Godot 4 & C# from Scratch

Muestra · verificable por folio y QR

  • Emitido por la Secretaría de Educación Pública (SEP), a través del Gobierno del Estado de México. No es una constancia privada: es un documento oficial, y ese respaldo marca la diferencia frente a otras plataformas en línea.
  • Contenido impartido por Richard Allbert.
  • Folio y QR verificables para compartirlo con quien te contrate.
Medios que necesitas
Equipo de cómputo Conexión estable a internet
Pago único

Empieza hoy, a tu ritmo

Un solo pago y acceso inmediato al curso completo durante 12 meses.

  • 21 unidades · 559 lecciones · 60 h
  • 12 meses de acceso
  • Certificado emitido por la SEP (Gob. del Estado de México) con folio verificable
Pago único
$2,800MXN
Acceso por 12 meses
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Preguntas frecuentes

Sobre tu inscripción

¿Cómo es el pago?

Un solo pago de $2,800 MXN. No hay mensualidades ni cargos recurrentes.

¿Cuánto tiempo tengo acceso?

12 meses desde tu inscripción, 24/7, para avanzar a tu ritmo.

¿Quién imparte el contenido?

El curso es impartido por Richard Allbert; INEC gestiona tu inscripción, evaluación y certificado.

¿Qué pasa cuando vence mi acceso?

Puedes renovar tu cuenta tú mismo desde la plataforma, sin trámites ni esperas.

Certificado emitido por la SEP a través del Gobierno del Estado de México · Learn 2D Game Development: Godot 4 & C# from Scratch

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